Creative direction for brands launching something new.

Brands, campaigns and visual worlds people remember. I define the idea behind a launch and carry it across every touchpoint.

Most projects arrive as a problem, not a brief.

A product going to market, a brand that has outgrown itself, a development, a campaign, a new audience. The deliverables come later. First someone has to decide what the work is for, and then hold that decision all the way to launch. That is the job I take on.

01

What the launch has to say

Positioning, audience and the one thing people should understand and feel.

02

The central idea

The creative concept everything else answers to, so every touchpoint reads as one launch.

03

How the brand looks and behaves

Identity, art direction, motion and the visual world, built as a system teams can use.

04

Where it goes, and who makes it

Campaign, product, website and content, and the specialists needed to build them, directed through production.

Selected work

Full index →
01 / 07The Channel 13 identity: the network’s logo in its brand colours.
Channel 13Brand

Channel 13

One identity for a national network: logo, brand book and channel kit, built to hold across news, prime-time and promotion.

Brand strategy and identity, as part of the Shortcut Playground team

Open case study
02 / 07Visitors at the Museum of Natural History reaching toward a large illuminated display of an illustrated habitat.
Museum of Natural HistoryCulture

Museum of Natural History

Dense environmental science turned into a physical and digital experience visitors explore rather than read.

Art direction and experience design. Led the multidisciplinary team from concept to installed exhibit

Open case study
03 / 07A Partner TV channel ID: the wordmark emerging in soft relief from a saturated yellow field.
PartnerBrand

Partner TV

One on-air identity across three channels (series, kids and movies), each with its own energy.

Art direction / Channel identity / Motion, with Studio Adam Fineberg

Open case study
04 / 07A SkyMax frame: a hooded sweatshirt lifting off its rail in a clothing store as shoes and a hat float around it.
MAXCampaign

SkyMax

A credit card positioned as the one that makes travel happen, with a visual world built from concept art into a national commercial.

Art direction and concept art, through to 3D production

Open case study
05 / 07Simply Piano on Apple Vision Pro: a keyboard in a spatial environment.
Simply (Simply Piano)Technology

Simply Vision Pro

Showing how it would feel to learn an instrument in spatial computing, before the platform to try it existed.

Launch visualization: creative direction and 3D

Open case study
06 / 07A vaulted gallery at the Tower of David Museum: a gilded model of the Dome of the Rock lit inside a glass vitrine.
Tower of David Museum, JerusalemCulture

Tower of David

The history of Jerusalem as exhibitions you walk through, with projection, touch and sound inside a protected landmark.

Art direction / Illustration language / Installation

Open case study
01

Brand Strategy & Identity Systems

Positioning, visual identities, brand systems and coherent visual languages built to hold across every channel.

02

Creative Direction for Product & Brand Launches

The central idea for a launch or campaign, and the direction that carries it through film, motion, design and production.

03

Interactive & Immersive Experiences

Museum and exhibition experiences, installations, spatial media, XR and real-time systems people walk into and use.

04

Fractional Creative Direction & Creative Systems

Ongoing creative leadership for teams without a Creative Director, and the systems that let them generate, test and scale ideas.

One senior creative lead from first conversation to launch. I stay accountable for the idea and the quality of the work, stay hands-on in the design, and build the team each project needs: designers, developers, animators, illustrators, 3D artists, film crews.

Where I help most

Fit

Founders, CMOs, heads of brand and product leaders launching or changing something (a product, a brand, a campaign, a development, a move into a new market) while the idea is still open and the answer has to work across several disciplines at once.

Independent engagements typically begin at ₪30,000. Larger multidisciplinary launches are scoped separately, with the team they need.

Best suited to launches, brand systems and campaigns that need senior creative ownership across many touchpoints.

Based in Tel Aviv, working with teams internationally, remotely and on site when the project needs it.

See the four engagement types

Launching or changing something soon?

Tell me what is launching, who it is for and what is still undecided. The first conversation is about the problem, not the deliverables.