Itai Agami Independent Creative Director Tel Aviv

I turn complex ideas into experiences people understand, want and remember.

Working across brand, broadcast, interactive environments and emerging technology — for media networks, cultural institutions and technology companies.

Creative DirectionBrand SystemsProduct LaunchesInteractive ExperiencesCreative Growth

Selected work

Full index →
01 / 07Simply — Vision Pro — Technology
Simply (Simply Piano)Technology

Simply — Vision Pro

Showing how it would feel to learn an instrument in augmented reality — before the platform to try it existed.

Creative Direction / 3D / Emerging Technology

Open case study
03 / 07Tower of David — Culture
Tower of David Museum, JerusalemCulture

Tower of David

Turning the history of Jerusalem into exhibitions you walk through — projection, touch and sound.

Art Direction / Illustration / Interactive Installation

Open case study

Creative work should do more than look good.

The strongest creative work creates clarity. It helps people understand a new idea, trust an unfamiliar product and feel something worth remembering.

My work moves between strategy and execution — from defining the story and creative system to shaping the final experience across screens, spaces and campaigns.

Practice

Four connected areas
01

Creative Direction

Concept development, visual direction, storytelling and multidisciplinary leadership.

02

Brand & Launch

Positioning, campaign systems, product narratives and launch experiences.

03

Interactive Experiences

Museums, installations, real-time systems, XR and spatial interfaces.

04

Creative Growth

Creative systems, experimentation, scalable content and the connection between brand and performance.

These areas rarely operate alone. A launch needs a system; an interactive experience needs a story; a growth engine needs a brand worth scaling. I work across the connections between them — not as a generalist, but as the person who holds the whole idea together.

Selected clients & institutions

Working on something difficult to explain?